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Motion & Interaction Designer based in London working within a product environment.

I’m a Senior Designer working within a product & technology environment. With over 10 years of experience across Motion & Interaction design I bring a deep understanding to the industry.

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Spins Overdrive. An intro to a game mode with an exponential multiplier. Inspired by HUD graphics the style is versatile for different branded colour themes

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Poker Spins. Using the facets of a hexagon to display multiplier prizes creating anticipation through timing and motion design

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  • I have developed a versatile visual style, enabling me to adapt my work to a wide range of brands

  • My strategy is to use motion as a functional part of product design, helping users understand systems, flows and feedback.

  • Currently operating in a hybrid leadership role, mentoring designers, facilitating workshops and translating business directives into actionable tasks.

I am currently responsible for designing interactive UI behaviours and UX in-game flows, working closely with developers, researchers and product teams to deliver optimised and responsive solutions across mobile and web. 

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Series of loading screens for across various game modes 

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Motion Design

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An intro for a segment using news content to display current affairs which can be adjusted according to daily news and affairs.

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This is a conceptual project experimenting with simple shapes and a final output demonstrating the square in its least efficient grid state

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Breakdown of my UX analysis and process and how this can work in gaming and animation

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IWD social media campaign for Amgen Pharmaceuticals using scale as a metaphor of equality to transition text, imagery and content. 

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Promo for Sky Cinema showcasing latest animated titles using the graffiti style of the main movie, Spider-Man: Into the Spider-Verse

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Poker throwables. A series of animated objects designed to convey universal emotions to other players during gameplay

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NHS explainer discussing the process of administering infant anaesthesia. The challenge was delivering a serious topic sensitively. 

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Visual effects and technical showcase. Small experiments, renders using Cinema4D, Octane and various plugins

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Archives

Sky

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Disney

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Birdseye

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Sony

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Reel

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Destiny 2

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Dreamworks

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Sky Xmas

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